I'm a product interaction designer, UX writer, team lead, user researcher, and game designer who's obsessed with the narrative of it all.

I've worked across the entire UX continuum over the past couple decades, mostly as a UX Lead, and I've found I work best on dedicated product teams, combining a round-table approach to tasks with design mentorship to elevate the people around me, and the projects we work on together.

I'm a sucker for a well-researched persona, a thoughtful user scenario, and an inclusive, moderated usability test.

Check out my UX process! I've been fine-tuning it since 2012.

Max Paprika

Email me and get your company or studio added to this list!

Game UX mentorship

My mentorship schedule is full until the end of the 2025-2026 school year. Email me if you'd like to discuss mentorship starting in late 2026!

My product design workshop is now open!

Experioso is a 1-day workshop on the research and design process, as well as an ongoing consultation package for product teams that don't need full-time design work. I've been giving the workshop for years to kick off my contract work, and now I'm offering it as its own service to help teams better understand how research and design are incorporated into the product development process.

If you're looking to improve how your team approaches gathering user needs, crafting product strategy, designing prototypes, moderating usability testing, or socializing your designs with stakeholders, you should check it out!

Experience!

UX Designer at Inventables
January 2024 — April 2024
Focus: Easel

UX Lead at Prime Therapeutics
March 2022 — September 2023
Focus: Prime PBM (internal)

UX Designer at Aanmelder
October 2021 — July 2022
Focus: Event management

UX Designer at Nike
November 2018 — November 2020
Focus: NikeNow dashboard (internal)

UX & Brand Manager at Color Treats
2015 — 2022
Focus: SalonBot

Product UX Lead at NWEA
October 2013 — January 2015
Focus: Learning Contiunuum

UX Designer at 6D Global / Hanna Advertising
November 2016 — December 2017
Primary clients: Behr, Megapath, Breville

UX & Information Designer at Intel
April 2012 — March 2013
Focus: ACE sales & marketing dashboard (internal)

Game Designer & Creative Lead at Kitewing Studio
2011 — Present
Most recent release: Seasonspree

Creative Cofounder at Revisu
September 2011 — April 2012
Focus: Core product, growth & onboarding

Skills!

Interaction design
User research
Scenario writing
Game design
Custom tool design
UX writing
User flows & wireframing
Prototyping
Usability testing

Data visualization
Presentation design
Design socialization
Workshop facilitation
Team leadership & mentorship
Video editing & production
Design systems
Typography
Branding & logo design

Some of my work!

My favorite recently-published game:
Seasonspree

My favorite user research case study:
SalonBot

My favorite redesign assignment:
Division 2 in-game menu design

My favorite project nobody asked for but everybody needed:
Nike inventory audit wizard

Talks & Presentations!

Tech Sparks Microtalk: The Product Design Process for Non-designers
June 2026 at Rose City Techies

Presentation: The Human Approach to Writing for Humans
September 2023 at the Computer-Human Interaction Forum of Oregon

IGS Microtalk: Creating Custom Development Tools
March 2023 at the Game Developers Conference

Other projects!

Demospree
An annual game demo streaming marathon

The UX Writing Desk
A collection of posts on UX writing & communication

Get in touch!

Max@MaxPaprika.com

Tiny disclaimer: I'm in the process of getting my name changed, so a lot of the work here might have my old name on it.